Tuesday 11 September 2012

Post 2-Storyboard drawing, shot sizes and framing

 Section A

The picture below is my storyboard drawing of different shot sizes. The headroom and space around the illustrations change between each different shot.





  Section B

Below are pictures I have taken to represent and show an example of each shot size from the storyboard shown above.


ECU (Extreme close up)

CU (Close up)


MCU (Medium-close up)

MS (Medium shot)

3/4 Shot

MLS (Medium long shot)

LS (Long shot)






















Rule of thirds

This is the most well known principle to photographers and is the basis for well balanced and interesting shots. This is the principle where you imagine breaking down the image into thirds, horizontley and vertically, so you eventually have 9 parts to your image. It basically creates lines and boxes in which parts of your body or face should lie within.

This is a link to the website which clearly explains this rule :  http://digital-photography-school.com/rule-of-thirds

Section B

These pictures below both show examples of this rule. The first one is where the rule of thirds is broken, and the second picture is where the rule of thirds is clearly presented and fits the rule.

This is where the rule of thirds is broken. This is because the eye line is too low and there is too much headroom above which makes the picture look unbalanced.

This is where the rule of thirds is presented well. The headroom is just right and the eye of the animal is on the eye-line. Also, nothing is cut off which makes it look balanced.

Monday 10 September 2012

Post 1- Preliminary task introduction

For the preliminary task we will, in groups of no more than 4, preform a continuity task which will involve filming and editing. It will involve the following:
  •  A character opening a door.
  • The character then crossing the room.
  • The character sitting down in a chair opposite another character.
  • These character will then speak a few lines of dialouge.

In this task we will show the 180-degree rule, match on action and shot/reverse shot.